Modeling Tips/Tricks
Bevel Out Geometry/ Edge Loop
A
subdivion technique used to add extra detail into
your model. Creating edge loops and avoid
triangles.
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Spin Edges Manually
If
you work with C4D 10 and below you know that there is
no spin edge tool or command. In this video we'll do
it the old fashion way.
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Arc
Cutting
out an arc shape from a single poly. A technique used
for adding in that extra detail.
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Poly Loop
A
way to create a row of looping polys using
Modo.
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Model: Rope
A
quick and easy way to model a piece of rope with the
use of an array and cylinders.
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Creating a Perfect Circle -
NEW
Here's a technique that can be used to model a
perfect circle within Cinema 4D.
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